The Team

Minds Behind the Badlands

Brianna Cason

Brianna Cason

Director Of Development

Mark Vencl

Mark Vencl

Creative Director

Mebin Skaria

Mebin Skaria

Director of Studio Operations

Luan

Luan

Community Manager

Noah Butcher

Noah Butcher

Gameplay Programmer

Victoria Rossener

Victoria Rossener

Gameplay Programmer

Nicholas Rhys

Nicholas Rhys

Level Designer

Miles Caraker

Miles Caraker

Sound Design & Implementation

Joe Lester

Joe Lester

Music Composer

Jimi Stine

Jimi Stine

Game Designer

Dhir Satra

Dhir Satra

3D Artist

Farheen Khatoon

Farheen Khatoon

Game Producer

Kayla Thompson

Kayla Thompson

3D Artist

Jane valentine

Jane Valentine

3D Weapon Artist

Lauren Girod

Lauren Girod

Narrative Designer

Careers

Join Our Crew

We are looking for passionate developers to help us build games with soul. Our Revenue Share model ensures everyone is invested in our collective success.

C++ / Blueprints Programmer

Unreal Engine 5

Design and develop gameplay mechanics. Seeking knowledge in NPC/AI Programming, UMG, and designer-friendly Blueprint node creation.

Apply Now

Marketing

Unreal Engine 5

Help with our Steam and Kickstarter Page Launch!

Apply Now

3D Animator

Unreal Engine 5

Bring characters and creatures to life. Strong 3D animation portfolio required, with rigging and skinning expertise.

Apply Now

What We Offer

Earn revenue share upon project release. 100% asynchronous remote work (USA). Build your portfolio using UE5 technology.

Compensation

Role is strictly Independent Contractor (1099). Pay is based solely on defined revenue share. No guaranteed base salary or hourly rate.

Work Cadence

Commitment is approx. 15–20 hours per week. Bi-weekly syncs to align goals. Work is self-paced; you manage your schedule.